Joselito's Dream
This project was developed during the Global Game Jam 2024 and is a 2D top-down shooter titled Joselito's Dream. Players take on the role of Joselito as he battles waves of enemies representing his fears. Along the way, they can collect power-ups to unlock new abilities, such as a triple shot or piercing shots, enhancing their chances of survival.
As the gameplay programmer, I focused on:
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Player Mechanics: Implemented core mechanics like movement and aiming to ensure fluid and responsive controls.
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Power-Ups: Programmed features such as triple shots and piercing shots to enrich the gameplay experience.
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Game Flow: Managed overall game flow, including transitions between waves and gameplay events.
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Enemy AI: Developed enemy behaviors, including AI that dynamically follows and shoots at the player, creating engaging combat scenarios.
The game was created collaboratively by a team of four using Unity and C#.
You can play the game here.
Source code here.