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Sounds addition to a videogame
This project involved incorporating diverse sound effects into a 2D football simulator, enhancing the gameplay experience with 3D audio.
The development utilized Unity, C#, the FMOD plugin, FMOD Studio, and Audacity.
My contributions to the project included:
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Integrating FMOD with Unity.
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Creating and managing sound events in FMOD Studio.
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Editing and refining sound effects using Audacity.
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Programming the execution and implementation of various sound effects.
Source code: https://github.com/Alonefcp/SonorizacionDeUnVideojuego
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